State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Real-Time Strategy Apps Performance on Android in Oman for Q2 2021

In Q2 2021, the top 5 real-time strategy apps on Android in Oman showcased varied trends in downloads, revenues, and active users, with some apps experiencing noteworthy fluctuations in performance.

Top 5 Real-Time Strategy Apps Performance on Android in Oman for Q2 2021

During Q2 2021, the performance of the top five real-time strategy apps on the Android platform in Oman exhibited diverse trends in terms of downloads, revenue, and active users. The data provided by Sensor Tower offers a detailed look into the weekly metrics of these applications.

Clash Royale from Supercell saw fluctuations in its weekly revenue, peaking at approximately $877 in the week of June 7. The app's downloads saw a notable increase mid-June, reaching 1.16K in the week of June 14. Active users for the app varied, with a high of around 36.9K in the same week of June 14, before dropping to 33K by the end of the quarter.

Art of War: Legions by Fastone Games HK experienced a decrease in weekly downloads after a high of 1.02K in the last week of April, settling at 148 downloads in the last week of June. Revenue also saw a decline, with a peak of $221 in mid-April, dropping to around $65 by the end of June. Active users showed a downward trend, falling from 5.05K in late April to just over 2K by the end of the quarter.

CATS: Crash Arena Turbo Stars by ZeptoLab saw its weekly downloads peak at 240 in early June, but this number decreased to 111 by the end of the month. Revenue trends were relatively stable, with a peak of $94 in mid-May and ending the quarter at $13. The app's active user count peaked at 371 in late May but dropped to 255 by the end of June.

Infinite Galaxy from CamelStudio had modest download numbers, peaking at 30 in mid-April and declining to 7 by the end of June. Revenue remained low throughout the quarter, with a high of $45 in April and dropping to $14 by the end of the quarter. Active users were relatively stable, starting at 64 in late March and ending at 51 by the end of June.

Castle Crush: Epic Battle by Wildlife Studios saw its weekly downloads spike to 498 in early June, before stabilizing at 181 by the end of the month. Revenue showed significant variation, peaking at $84 in early June and ending at $23 in the last week of June. Active user numbers also fluctuated, reaching a high of 903 in early June and falling to 578 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021